Computer Games Technology
The MSc in Computer Games Technology at BU course aims to provide you with the ability to plan, implement and produce computer games using modern methods and tools. If you have a first degree in computer science or a similar technical degree, and want to get into gaming, then this is the course for you.
The topics covered will provide you with an in-depth knowledge in a number of key areas of games technology and production. You will be working on advanced skills for different parts of the games development pipeline such as: games programming, level design, 3D modelling, animation and artificial intelligence. It offers a mix of practice-based research through the use of state of the art game production facilities and taught classes by academics and industry experts. What's more it consists of five taught units and an independent project, which can be a dissertation, a portfolio of work, a software application or another combination of suitable deliverables.
This course is also a a member of TIGA, the trade association representing the games industry.
This course has recently been reviewed, and in response to feedback from professionals in the games industry, we have developed a new unit:
Game Analytics and Data Mining
Core units: Game Development - Game Analytics & Data Mining - Research Methods - Individual Master's Project - Advanced Games Programming - Mathematics for Games - Game Physics & AI.
|Qualification||Study mode||Start month||Fee||Fee locale||Course duration|
|MSc||Part-time||September 2017||2 Years|
|MSc||Full-time||September 2017||GBP 14,500 (Year 1)||International||1 Years|
|MSc||Full-time||September 2017||GBP 6,250 (Year 1)||Home/EU||1 Years|
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